tvk dev before loading the frontend:
Options
The first local connection initializes the in-memory session. Give it the roster and any setup input. The
setupInput type is derived from the executor:
tvk dev after changing the roster or setup input, or when you want a clean game.
Wait for the connection
execute, discover, or getAvailableCommands reject with a TransportError if the client is not ready.
Use a different port
Start the server with--port and pass the same base URL to the client:
Render state changes
Subscribe and update your interface.