Build your board game in TypeScript.
Define your rules, test them locally, connect your frontend, and publish the finished game to Tableverse.
Write the rules
Model state, commands, hidden information, and turn flow with the engine package.
Explore the engine →Build any interface
Use the renderer-independent client from a browser framework or plain TypeScript.
Connect a client →Publish to Tableverse
Preview locally, validate your game, and upload the project source with the CLI.
Use the CLI →